
We now have an in-game mini unix-style shell, with an agent filesystem, environment, basic commands and documentation. A bit spartan but, yeah it’s in there. With “ed”.
This alone required the creation of a nice panel system in GDScript for terminals, similar in spirit to Metafizzy’s Packery, except it works in the 4 directions, per-panel. Very pleasant, because terminals snap and reorganize when dragged.
Now the plan is to add shell scripting, with the possibility for the player to bind keys to execution of said scripts.
🙂
Leave a comment