
Many things in the last few days, in no particular order:
- An “entrance scene” when the game is launched. I didn’t know what to do with my orange & grey stuff: perfect for that big Blackout font.
- A basic settings dialog window with minimal stuff: fullscreen or not, sound volume (well for now the game is silent anyway), network parameters.
- Work on Fungus Astronauticus, an esolang that will run realtime in the grid of the game world. That thing is big. More on that later, still brainbrewing.
- Setup of a Steam Deck remote debug from Godot. Very handy indeed.
- Various clean-up & optimizations…
I’m pretty happy with the home screen.
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