Official website for Sunchild Debut Online (SDO), an experimental graphical MUD built in public. Devlogs, updates, and playtests.

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2026-03-07 steam deck dev env

Many things in the last few days, in no particular order:

  • An “entrance scene” when the game is launched. I didn’t know what to do with my orange & grey stuff: perfect for that big Blackout font.
  • A basic settings dialog window with minimal stuff: fullscreen or not, sound volume (well for now the game is silent anyway), network parameters.
  • Work on Fungus Astronauticus, an esolang that will run realtime in the grid of the game world. That thing is big. More on that later, still brainbrewing.
  • Setup of a Steam Deck remote debug from Godot. Very handy indeed.
  • Various clean-up & optimizations…

I’m pretty happy with the home screen.

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This website is the landing page of our upcoming video game SUNCHILD DEBUT ONLINE. Development is public and updated weekly, as part of the creation process.

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